Teenage Mutant Capybara Samurais
A downloadable game
Your sensei is a snapping turtle. Your home is a storm drain. Your van is a 1970s Ford Econoline with a Rising Sun paintjob. Your weapons are real. Your problems are mostly social.
You are four mutated capybaras protecting the down-at-the-heels port city of Rivergate from biker gangs, exiled interdimensional warlords, and the occasional crisis of teenage self-doubt. Tonight, somebody is shaking down the noodle shops. Tomorrow, a brain in a spider chassis tries to open a portal to Dimension Q.
Teenage Mutant Capybara Samurais is a lightweight RPG hack of John Harper's Lasers & Feelings, built for fast mutant-team adventures. Pick a Style. Pick a Number. Roll a d6. You are playing in five minutes. No prep. No page-flipping. No two-hour character generation.
What's inside:
- The full rules, designed to fit the spirit of a one-page RPG
- A complete worked setting: 1986 Rivergate City, with Master Mossback and the storm drain dojo
- Four ready-to-play pre-gen capybaras: Ember-Tide, Reedwalker, Stillwater, and Floodmark
- The Ronin Wagon, the team's signature vehicle
- Two ready-to-run villains: Iron Tusk (warthog biker warlord) and Korrox the Undeposed (exiled techno-warlord from Dimension Q, leader of the Trashjitsu Clan)
- A GM adventure generator for instant one-shots
The capybaras are the worked example. The system works for any mutant-team setting you want to build: alligators in the bayou, raccoons on the rooftops, otters in the marina, etc.
| Published | 16 days ago |
| Status | Released |
| Category | Physical game |
| Author | Fainting Goat Games |
| Tags | Animals, Comedy, Indie, lasers-and-feelings, lasersfeelings, mutants, one-page-rpg, One-shot, rules-light, Tabletop role-playing game |
| Content | No generative AI was used |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Comments
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PDF link?
pdf is uploaded. Is that what you mean?